Goblin

Goblins are beings that are thought to be distant relatives of the dwarves and gnomes, however, both races will forever deny this speculation. They are also said to be descended from the Immortal Hermes, however, the same can be said for him as the dwarves and gnomes.

Appearance
Goblins stand at about 3-4 feet tall, and have extremely deformed features. They tend to be scrawny, with greenish-gray skin, yellow, cat-like eyes, upturned eyebrows, bald heads, long, sharp noses, large, bat-like ears, claws, and fangs.

Behavior
Goblins are usually mischievous, but they have a pronounced interest in wealth. Goblins can usually be persuaded into fighting for either the Light side, or the Dark side, by promising them whatever price they wish to have.

Powers

 * Enhanced crafting: Goblins are able to craft any weapons, armor, tools, etc. flawlessly. However, their specialty is magical amulets and jewelry.
 * Enhanced dexterity: Goblins are able to precisely control their movements and muscles, making them unable to be clumsy or fumbling.
 * Enhanced endurance: Goblins are able to survive without supplies, resources, energy, or other items for an extended amount of time.
 * Enhanced intelligence: Goblins have intelligence that is significantly above standard genius level intellect.
 * Enhanced thievery: Goblins are much more skilled in the "art" of thievery. They can blend into shadows, slip into tight spaces, avoid detection from guards, and escape without leaving behind much evidence.
 * Enhanced trapping: Goblins are able to create a variety of complicated and difficult traps for others to fall for.