Dullahan

Dullahan, otherwise known as Headless Horsemen, are a strange race of beings, originating from Ireland, that seems to be related to the fay, but are also technically considered undead.

Appearance
Dullahan are humanoid creatures that are dressed in dark clothing, and often riding on a dark horse. One way you can distinguish a dullahan, however, is the fact that they appear to have no head upon their shoulders. Instead, their elaborately marked skull is usually carried somewhere on their person. This skull is where their voice tends to emanate from, and when it does, a dim light, as if from a candle, can be seen slowly get brighter and dimmer in time to the voice. They can also be seen carrying weapons, usually swords, but sometimes they'll carry axes, scythes, and even guns. Another traditional dullahan weapon is a whip which seems to be made of a human spine.

Behavior
Dullahan are usually either seen alone or in small parties of up to five individuals. Dullahan mate for life, and couples will often ride alongside each other, and their children will occasionally ride along with them. Young dullahan are born with their heads, but when they come of age, their heads fall off and the skin of their head burns away, leaving only their skull. Dullahan an also be made when one dullahan uses their weapon to decapitate another being.

Powers
Like certain other undead, dullahan powers depend on whether they were born with them, or given them, and in the case of the latter, what race they were before. However, the powers in this list are the ones that all dullahan have in common.
 * Spirit physiology: Due to their undead nature, dullahan possess most of the same abilities as spirits, such as invisibility, intangibility, ecto-physical mass manipulation, etc. They do not, however, possess the power of flight.
 * Headlessness: Due to their undead nature, dullahan are able to exist without their head attached to their bodies.
 * Dullahan conversion: Dullahan are able to convert others into dullahan by using their enchanted weapons to decapitate the other person.
 * Spectral charger bond: Dullahan possess a unique bond to their horse, and they are able to easilly communicate with and command it, as if they were one being as opposed to two.
 * Weapon proficiency: Dullahan are naturally proficient with various weapons, usually swords, but sometimes also scythes, axes, and even guns.
 * Telescopic vision: Dullahan are able to see distant objects in magnified scale and detail.
 * Fear inducement: Dullahan possess the ability to magically induce fear.
 * Fire manipulation: Dullahan are able to generate, shape, and mmanipulate fire. Due to both their undead and their fay relations, dullahan flames are an unusual color, most often either green, blue, or purple.
 * Oxygen independance: Dullahan, being undead, are able to survive without oxygen.
 * Contaminant immunity: Dullahan, being undead, are able to neutralize all detrimental contaminants in their bodies.
 * Pain supression: Dullahan, being undead, are immune to the effects of pain.
 * Thermal resistance: Dullahan, being undead, are able to survive in extreme temperatures.
 * Undead sense: Dullahan are able to sense when other undead are nearby.
 * Death sense: Dullahan are able to sense when someone nearby has died.

Weaknesses
Dullahan share their weakness to iron/steel with their fay cousins, but not the milk and cream weakness, as they don't need to eat or drink (being undead). However, they do have some weaknesses that are unique to their race.
 * Running water: Dullahan, for some reason, are unable to cross running water without outside help.
 * Skulls: Dullahan skulls are their main link to the mortal world, and as such, are their biggest weaknesses. If someone other than the dullahan possesses their skull, that dullahan is forced to obey them. Also, if someone destroys the dullahan's skull, their link to the mortal realm is severed, and the dullahan will cease to exist.
 * Gold: Dullahan, for some reason, are repelled by gold and golden objects.