Juniper Limonet

Juniper Limonet is a demimyth, and daughter of Damian Limonet, a mage, who's also an oracle, and Magnolia Limonet (nee Wooddreamer), a fairy/genie/satyr hybrid.

Lore
Damian and Magnolia were magic school sweethearts. They were friends since before their specialties were Realized, and officially started dating about a year after the Realization ceremony. They got married after six years together, and Juniper was born three years later. While Magnolia became the local veterinarian, Damian opened up a bakery next door, using his sweets magic to craft enchanted goods that became well known all over town. Juniper, on the other hand, wanted something more than helping animals, or making magical treats. She wanted to focus on her music, and travel the world. Her parents loved the idea, and gave her their blessing. Magnolia gave her daughter a scroll containing a secret spell that was passed down from generation to generation, and Damian gave her a notebook, both to record songs in, but also included special recipes that he asked her to use when she needed. They told her she was welcome if she was ready to come visit.

Appearance
Like all demimyths, Juniper is able to switch between her human form and her magical form at will. In her human form, Juniper has bushy brown hair, bright green eyes, and light skin, with a scattering of freckles across her nose. Her wardrobe tends to include very spring-like colors, such as different shades of green, pink, and white, and tends to include various skirts, dresses, and pinafores. In her magical form, her hair gains green streaks throughout, and gains a shimmeriness to it, due to her oracle heritage, her eyes, while still remaining green, become somewhat nebulous, and gain goat-like pupils, her ears become goat-like, she grows small goat-like horns on her head, and everything from the waist down becomes goat-like legs, with brown fur, hooves for feet, and a goat-like tail. Also, due to her fairy heritage, she gains four, leaf-shaped and patterned wings on her back, and, when she flies, doe to her genie heritage, her lower body will become enveloped in a wisp of magical energy, which, due to her specialty, manifests as a whirlwind filled with spectral leaves.

Personality
If Juniper was to be placed onto the D&D alignment chart, she would definitely be Chaotic Good, as she has a good heart, with a free spirit. She is a very friendly person, and definitely means well, and loves to make others laugh, though, sometimes a little too much.

Powers

 * Form swapping: Due to her demimyth nature, Juniper is able to switch between her human form and her magical form at will.
 * Flight: Du to both her fairy and genie heritage, Juniper possesses the ability to fly through the air.
 * Enhanced agility: Due to her satyr heritage, Juniper is able to go from one movement to another effortlessly, allowing her to effectively dodge attacks, do backflips, swing from things, and numerous other athletic, gymnastic, and martial implements with little effort.
 * Enhanced balance: Due to her satyr heritage, Juniper has an extremely well-developed sense of balance, the positioning of limbs in space, center of balance, and the physical condition to use these facts.
 * Enhanced climbing: Due to her satyr heritage, Juniper is able to climb and otherwise move effortlessly up angled or vertical surfaces, such as rocks, walls, branches, etc., as long as she can gain ahold of it and keep her balance.
 * Enhanced dexterity: Due to her satyr heritage, Juniper is able to control her limbs, muscles, and digits extremely well.
 * Enhanced endurance: Due to her satyr heritage, Juniper is able to survive with little to no energy for an extended amount of time.
 * Enhanced jump: Due to her satyr heritage, Juniper is able to achieve rocket-like jumps, while having hassle-free landings.
 * Enhanced speed: Due to her satyr heritage, Juniper is able to move at extremely enhanced speeds.
 * Enhanced strength: Due to her genie heritage, Juniper is able to exert a great amount of strength from her muscles.
 * Nature magic: Due to both her fairy and genie heritage, Juniper is able to cast spells, and, due to her satyr heritage, specializes in nature magic.
 * Wish granting: Due to both her fairy and genie heritage, Juniper is able to grant the wishes of others, however, her wish granting is a bit limited.
 * Size manipulation: Due to both her fairy and genie heritage, Juniper possesses the ability to change her size.
 * Glamouring: Due to both her fairy and genie heritage, Juniper possesses the ability to use glamour, a magical power which creates an illusion allowing her to assume a different appearance: not to be confused with shapeshifting, which causes an actually physical change.
 * Potion making: Due to both her fairy and genie heritage, Juniper is an expert at creating potions.
 * Aura vision: Due to both her fairy and genie heritage, Juniper is able to see the magical aura of beings and beasts alike, sort of like a magical version of thermal vision.
 * Rubbing/playing sense: Due to her genie heritage, Juniper is able to sense when her focus/mobile home is being rubbed and/or played.
 * Horn protrusion: Due to her satyr heritage, Juniper possesses horns on her head which she can use either offensively or defensively.
 * Power kicking: Due to her satyr heritage, Juniper possesses incredible strength in her legs, allowing her to kick at a superhuman level.
 * Supernatural detection: Due to her satyr heritage, Juniper is able to detect fellow magical beings, and identify them as such, by using her sense of smell.
 * Musical spell casting: Due to her satyr heritage, Juniper is able to cast her spells by using her flute.
 * Ecological empathy: Due to her satyr heritage, Juniper is able to sense the overall well being and conditions of her immediate environment and natural setting, stemming from an innate psychic sensitivity to nature.
 * Matter ingestion: Due to her satyr heritage, Juniper possesses the goat-like ability to consume and digest any substance without injury.
 * Panic-inducing scream: Due to her satyr heritage, Juniper possesses the ability to unleash a scream/bleat that makes everyone who hears it to fall into a panic.
 * Clairvoyance: Due to her oracle heritage, Juniper possesses the ability to catch glipses of the future, and, if they will, in any way affect the future, the past and present as well.
 * Zoolingualism: Due to her satyr heritage, Juniper is able to talk to animals, both mundane and magical, and is able to understand their reactions.

Weaknesses

 * Iron/steel: Due to both her fairy and genie heritage, iron and steel are harmful to Juniper, burning her like silver burns werebeasts.
 * Milk/cream: Due to both her fairy and genie heritage, Juniper can drink milk and cream, but they intoxicate her, like alcohol.
 * Magical object bond: Due to her genie heritage, Juniper is bound to her aulos, and if it's destroyed, she will be severely weakened (not outright destroyed, because of her human, satyr, and fairy sides, but severely weakened).

Possessions

 * Aulos: Juniper's magical focus and, due to her genie heritage, her "mobile home". It takes the form of an aulos flute (think if flutes could have conjoined twins), which is green in color. When Juniper plays certain melodies on her flute, a green sphere of magic will appear in between the twin flute ends, and will produce various magical effects, based on both the exact melody and the magical incantation.
 * Grimoire: The record of all her spells, Juniper's grimoire looks like a large book, with a green cover, a green vine pattern on it, and a green, leaf-shaped crystal in the center.
 * Fairy dust bottle: Due to her fairy heritage, Juniper wears a small bottle of fairy dust as a pendant attached to a necklace. The bottle is in the shape of a leaf, with the neck of the bottle being the "stem" of the leaf, an acorn-shaped stopper, a green ribbon that it's attached to, and, when catalyzed by her magic, fairy dust that is bright green in color.
 * Journal: A small, leather-bound journal that Juniper's father gifted her in order to write down her songs, as well as some recipes for her to use when she needs to.
 * Mirror A small, leaf-shaped hand mirror that Juniper uses in lieu of a crystal ball to focus her oracle abilities.
 * Scroll: A scroll gifted to Juniper by her mother, which contains a spell passed down from mother to daughter for generations.